weatherless...................61.57999% balance.......................44.71512% sand..........................37.50392% offense.......................33.84826% semistall.....................11.78833% hyperoffense.................. 4.86328% stall......................... 4.78500% dragmag....................... 3.26295% sandstall..................... 3.06791% batonpass..................... 2.82299% sandoffense................... 1.77453% monotype...................... 0.92783% rain.......................... 0.68796% choice........................ 0.65571% sun........................... 0.50279% trapper....................... 0.27717% multiweather.................. 0.27512% monowater..................... 0.23500% monosteel..................... 0.20985% monoghost..................... 0.10807% monograss..................... 0.08720% monoflying.................... 0.08633% monoelectric.................. 0.06565% monofire...................... 0.04879% rainoffense................... 0.04776% monorock...................... 0.03503% voltturn...................... 0.02567% mononormal.................... 0.02395% sunoffense.................... 0.02373% monopsychic................... 0.02051% monopoison.................... 0.01750% monobug....................... 0.01304% monofighting.................. 0.01108% monoground.................... 0.00956% monofairy..................... 0.00648% hail.......................... 0.00045% monodark...................... 0.00022% Stalliness (mean: 0.208) |## -1.5|# |### -1.0|########## |############ -0.5|#################### |############## 0.0|###################### |############################## +0.5|################### |################ +1.0|########### |############# +1.5|#### |## +2.0|## |# +2.5|### more negative = more offensive, more positive = more stall one # = 0.54%