sand..........................65.50549% balance.......................37.90395% weatherless...................34.25704% offense.......................34.16881% semistall.....................15.10898% stall......................... 8.04367% sandstall..................... 7.74281% dragmag....................... 5.31397% hyperoffense.................. 4.77459% choice........................ 2.96127% sandoffense................... 2.22090% batonpass..................... 1.84289% rain.......................... 0.22115% sun........................... 0.03818% multiweather.................. 0.02186% sunoffense.................... 0.00892% monotype...................... 0.00212% monowater..................... 0.00135% trapper....................... 0.00062% monoflying.................... 0.00023% monosteel..................... 0.00021% monograss..................... 0.00018% voltturn...................... 0.00010% monoelectric.................. 0.00008% monorock...................... 0.00006% rainoffense................... 0.00001% monopsychic................... 0.00001% monofighting.................. 0.00001% monoghost..................... 0.00001% monoground.................... 0.00000% monofire...................... 0.00000% hail.......................... 0.00000% monopoison.................... 0.00000% monodark...................... 0.00000% monobug....................... 0.00000% monofairy..................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.338) |### -1.5|# |### -1.0|################## |######## -0.5|##################### |############################## 0.0|################# |######################## +0.5|##################### |###################### +1.0|####################### |####################### +1.5|###### |## +2.0|####### |# +2.5|######## more negative = more offensive, more positive = more stall one # = 0.42%