weatherless...................51.01307% offense.......................39.01961% balance.......................29.31373% rain..........................23.92157% sand..........................21.47059% hyperoffense..................18.13725% semistall..................... 9.73856% stall......................... 3.79085% sun........................... 3.16993% sandoffense................... 3.13725% voltturn...................... 2.41830% choice........................ 2.32026% rainoffense................... 2.25490% dragmag....................... 2.25490% sandstall..................... 2.09150% monotype...................... 1.86275% hail.......................... 1.04575% rainstall..................... 1.04575% monowater..................... 0.88235% multiweather.................. 0.52288% trickroom..................... 0.22876% monodragon.................... 0.22876% monorock...................... 0.19608% monoflying.................... 0.16340% sunoffense.................... 0.09804% monoice....................... 0.09804% monobug....................... 0.06536% monofighting.................. 0.06536% monoghost..................... 0.06536% monofairy..................... 0.06536% hailstall..................... 0.06536% monoelectric.................. 0.06536% mononormal.................... 0.06536% monodark...................... 0.03268% monosteel..................... 0.03268% monofire...................... 0.03268% trapper....................... 0.03268% monoground.................... 0.03268% tricksand..................... 0.03268% Stalliness (mean: -0.126) |# -2.0|## |######### -1.5|############## |#################### -1.0|##################### |########################### -0.5|########################### |############################## 0.0|############################ |########################### +0.5|##################### |############## +1.0|################### |################ +1.5|##### |#### +2.0|## |# +2.5|# | +3.0|# more negative = more offensive, more positive = more stall one # = 0.34%