weatherless...................44.43936% offense.......................35.60364% balance.......................29.18844% sand..........................26.30983% rain..........................26.25225% hyperoffense..................19.51173% semistall.....................11.51713% sandoffense................... 4.47321% stall......................... 4.17905% sandstall..................... 2.71349% dragmag....................... 2.66051% choice........................ 2.62768% voltturn...................... 2.55003% sun........................... 2.51812% rainoffense................... 2.08578% monotype...................... 1.63247% hail.......................... 1.06931% rainstall..................... 1.01862% monowater..................... 0.95422% multiweather.................. 0.50415% trickroom..................... 0.22746% monodragon.................... 0.15621% monorock...................... 0.14238% monoflying.................... 0.10613% sunoffense.................... 0.09942% hailstall..................... 0.09096% monoice....................... 0.07171% monoghost..................... 0.05116% trapper....................... 0.04707% monofighting.................. 0.04288% monoelectric.................. 0.04288% mononormal.................... 0.04288% monobug....................... 0.04288% monofairy..................... 0.04287% tricksand..................... 0.02434% monosteel..................... 0.02307% monoground.................... 0.02144% monofire...................... 0.02095% monodark...................... 0.01494% Stalliness (mean: -0.108) |# -2.0|### |########### -1.5|################ |##################### -1.0|###################### |########################### -0.5|######################### |############################ 0.0|######################### |############################## +0.5|##################### |############# +1.0|####################### |################### +1.5|###### |##### +2.0|## |## +2.5|# | +3.0|# more negative = more offensive, more positive = more stall one # = 0.33%