weatherless...................98.35130% offense.......................33.21686% hyperoffense..................22.12752% balance.......................21.47236% semistall.....................20.70692% monotype...................... 5.62131% monoghost..................... 2.58858% stall......................... 2.47634% monobug....................... 1.12053% rain.......................... 1.05972% monodragon.................... 1.03504% mononormal.................... 0.81024% monopsychic................... 0.57145% monorock...................... 0.48954% monoflying.................... 0.40345% sun........................... 0.31652% sand.......................... 0.27228% sandoffense................... 0.23811% monoice....................... 0.22076% rainoffense................... 0.07620% monopoison.................... 0.07248% monosteel..................... 0.02809% monodark...................... 0.02773% monofairy..................... 0.01870% monofighting.................. 0.01752% monograss..................... 0.01655% monowater..................... 0.00534% sunoffense.................... 0.00475% monofire...................... 0.00352% hail.......................... 0.00018% monoelectric.................. 0.00012% multiweather.................. 0.00000% monoground.................... 0.00000% Stalliness (mean: -0.190) -4.0| | -3.0|## |## -2.0|########## |####### -1.0|############################## |##################### 0.0|############################ |################ +1.0|################### |################# +2.0|## | +3.0| more negative = more offensive, more positive = more stall one # = 0.64%