weatherless...................75.68389% offense.......................52.27964% balance.......................29.02736% sand..........................14.99493% hyperoffense..................10.63830% hail.......................... 8.35866% monotype...................... 6.43364% semistall..................... 6.18034% voltturn...................... 4.60993% sun........................... 2.17832% multiweather.................. 2.12766% stall......................... 1.87437% rain.......................... 1.62107% hailstall..................... 1.21581% monoghost..................... 0.91185% monoflying.................... 0.81054% monoice....................... 0.75988% mononormal.................... 0.75988% monofire...................... 0.60790% monowater..................... 0.50659% trickroom..................... 0.40527% monopsychic................... 0.35461% monoelectric.................. 0.35461% dragmag....................... 0.30395% choice........................ 0.30395% monodark...................... 0.25329% monograss..................... 0.25329% sandoffense................... 0.20263% monopoison.................... 0.20263% monodragon.................... 0.20263% monobug....................... 0.15198% monosteel..................... 0.15198% monofairy..................... 0.15198% allweather.................... 0.10132% rainoffense................... 0.05066% gravity....................... 0.05066% monofighting.................. 0.05066% monorock...................... 0.05066% monoground.................... 0.05066% hailoffense................... 0.05066% rainstall..................... 0.05066% Stalliness (mean: -0.138) |### -1.5|##### |##### -1.0|############ |################## -0.5|############################## |######################### 0.0|#################### |################ +0.5|############ |######## +1.0|####### |####### +1.5|## |# +2.0|# |# +2.5| more negative = more offensive, more positive = more stall one # = 0.58%