weatherless...................72.22878% offense.......................51.84172% balance.......................28.89570% sand..........................18.05691% hail..........................10.05588% hyperoffense.................. 9.77146% semistall..................... 7.39069% voltturn...................... 6.16352% monotype...................... 5.18096% multiweather.................. 2.79372% stall......................... 2.10043% sun........................... 1.58751% hailstall..................... 1.52664% rain.......................... 1.28923% monoice....................... 0.76230% monoflying.................... 0.65529% monoghost..................... 0.63594% mononormal.................... 0.60843% monofire...................... 0.45239% monoelectric.................. 0.36248% trickroom..................... 0.35199% monowater..................... 0.34546% monopsychic................... 0.31738% choice........................ 0.30576% dragmag....................... 0.27264% monodark...................... 0.19499% monograss..................... 0.17764% monopoison.................... 0.16363% monodragon.................... 0.14642% monobug....................... 0.12595% monofairy..................... 0.11794% monosteel..................... 0.11519% sandoffense................... 0.11234% hailoffense................... 0.06146% allweather.................... 0.06013% monofighting.................. 0.05274% rainoffense................... 0.03123% gravity....................... 0.03123% monoground.................... 0.03123% rainstall..................... 0.03123% monorock...................... 0.03076% Stalliness (mean: -0.102) |### -1.5|#### |##### -1.0|########### |################ -0.5|############################## |###################### 0.0|################# |################ +0.5|############ |####### +1.0|####### |######## +1.5|## |# +2.0|# |# +2.5| more negative = more offensive, more positive = more stall one # = 0.61%