weatherless...................86.41358% offense.......................60.57229% balance.......................21.43130% hyperoffense..................14.21802% sand..........................10.28466% voltturn...................... 4.30189% semistall..................... 2.47476% rain.......................... 1.93876% sun........................... 1.30383% stall......................... 1.30363% sandoffense................... 1.21182% monotype...................... 0.98967% choice........................ 0.71689% trickroom..................... 0.65809% dragmag....................... 0.50113% sunoffense.................... 0.27382% hail.......................... 0.17842% monoghost..................... 0.13893% multiweather.................. 0.11158% monoflying.................... 0.10687% monoelectric.................. 0.10592% monobug....................... 0.09334% rainoffense................... 0.08107% monosteel..................... 0.07580% monodark...................... 0.07179% mononormal.................... 0.07072% monofighting.................. 0.06375% monodragon.................... 0.06293% monowater..................... 0.05848% monopsychic................... 0.05223% monofire...................... 0.03836% monograss..................... 0.03291% monofairy..................... 0.02720% sandstall..................... 0.02345% monoice....................... 0.02067% trapper....................... 0.01926% monopoison.................... 0.01697% monoground.................... 0.01695% hailstall..................... 0.01544% monorock...................... 0.01392% trickhail..................... 0.01101% allweather.................... 0.00256% Stalliness (mean: -0.348) |# -1.5|#### |########## -1.0|######################## |############################# -0.5|############################## |############################ 0.0|##################### |############# +0.5|########## |##### +1.0|### |## +1.5|# |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.55%