weatherless...................84.81686% offense.......................62.83390% balance.......................16.96578% hyperoffense..................15.13198% sand..........................11.29391% voltturn...................... 5.85234% rain.......................... 3.17705% semistall..................... 2.90203% stall......................... 2.16630% sandoffense................... 1.58436% trickroom..................... 0.87097% choice........................ 0.73674% sun........................... 0.58716% dragmag....................... 0.52571% sunoffense.................... 0.23061% hail.......................... 0.13030% rainoffense................... 0.10964% monotype...................... 0.08681% monoflying.................... 0.02642% monoice....................... 0.02642% trickhail..................... 0.01861% monoghost..................... 0.01768% monobug....................... 0.00869% multiweather.................. 0.00528% monofighting.................. 0.00316% monoelectric.................. 0.00162% monofairy..................... 0.00147% monodark...................... 0.00048% monograss..................... 0.00047% monodragon.................... 0.00019% hailstall..................... 0.00018% trapper....................... 0.00014% monopsychic................... 0.00014% monowater..................... 0.00008% monofire...................... 0.00001% monopoison.................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monorock...................... 0.00000% allweather.................... 0.00000% monoground.................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.364) | -1.5|### |######## -1.0|######################## |############################ -0.5|############################## |######################## 0.0|############### |########## +0.5|###### |### +1.0|## |# +1.5|## |# +2.0|# |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.63%