weatherless...................94.13520% offense.......................45.84624% balance.......................30.61617% hyperoffense..................18.71430% voltturn...................... 5.70836% semistall..................... 3.10527% hail.......................... 2.63371% stall......................... 1.71801% rain.......................... 1.30073% sand.......................... 1.06220% sun........................... 0.87141% sunoffense.................... 0.43707% trickroom..................... 0.23391% hailoffense................... 0.23318% rainoffense................... 0.22481% choice........................ 0.14058% monotype...................... 0.10276% sandstall..................... 0.04256% mononormal.................... 0.02871% monoice....................... 0.02269% sandoffense................... 0.02088% monoflying.................... 0.01691% monopoison.................... 0.00771% hailstall..................... 0.00765% monofighting.................. 0.00693% monowater..................... 0.00658% rainstall..................... 0.00538% monograss..................... 0.00393% multiweather.................. 0.00320% monorock...................... 0.00312% monoelectric.................. 0.00305% monofairy..................... 0.00166% dragmag....................... 0.00142% monobug....................... 0.00120% monodark...................... 0.00037% monofire...................... 0.00021% trapper....................... 0.00009% monodragon.................... 0.00006% monopsychic................... 0.00003% allweather.................... 0.00001% monoghost..................... 0.00000% monosteel..................... 0.00000% monoground.................... 0.00000% trickhail..................... 0.00000% tricksand..................... 0.00000% sunstall...................... 0.00000% gravity....................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: -0.261) |# -2.0|# |### -1.5|########### |########### -1.0|################## |#################### -0.5|######################## |########################### 0.0|############################## |######################## +0.5|############### |######## +1.0|### |### +1.5|## |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.49%