weatherless...................81.24288% offense.......................43.63388% balance.......................36.93338% sand..........................14.54830% hyperoffense..................10.15173% voltturn...................... 6.34059% semistall..................... 6.12293% stall......................... 3.15808% rain.......................... 2.83494% monotype...................... 1.46184% sun........................... 1.32740% dragmag....................... 0.96541% sandoffense................... 0.84080% sandstall..................... 0.50762% trickroom..................... 0.39768% choice........................ 0.32640% hail.......................... 0.28897% multiweather.................. 0.22254% monowater..................... 0.17455% monofire...................... 0.12633% sunoffense.................... 0.12335% monoflying.................... 0.11865% monobug....................... 0.11265% rainoffense................... 0.11170% monosteel..................... 0.10356% mononormal.................... 0.10033% monodragon.................... 0.09287% monopsychic................... 0.08965% monofighting.................. 0.08650% monoghost..................... 0.07958% monodark...................... 0.07891% trapper....................... 0.07366% monograss..................... 0.06241% monopoison.................... 0.05555% monoelectric.................. 0.05129% monoice....................... 0.04899% monorock...................... 0.04878% rainstall..................... 0.03917% monoground.................... 0.03386% monofairy..................... 0.03132% tricksand..................... 0.03106% gravity....................... 0.01965% hailoffense................... 0.01381% trickhail..................... 0.01160% sunstall...................... 0.01124% hailstall..................... 0.00687% allweather.................... 0.00356% tricksun...................... 0.00297% fear.......................... 0.00092% trickrain..................... 0.00086% trickfear..................... 0.00048% sandfear...................... 0.00037% Stalliness (mean: -0.029) -2.0|# |## -1.5|##### |######## -1.0|############# |##################### -0.5|########################## |############################## 0.0|############################## |########################### +0.5|##################### |############### +1.0|########## |###### +1.5|#### |## +2.0|# |# +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.44%