weatherless...................85.27450% balance.......................35.64797% offense.......................34.39497% hyperoffense..................16.01248% sand..........................10.31615% semistall..................... 7.33095% dragmag....................... 6.92383% stall......................... 6.61362% voltturn...................... 4.37139% rain.......................... 3.32528% monotype...................... 1.02464% sun........................... 0.99444% sandstall..................... 0.79203% choice........................ 0.69243% trapper....................... 0.59853% sandoffense................... 0.48873% hail.......................... 0.16779% monopsychic................... 0.15034% sunoffense.................... 0.11458% monoghost..................... 0.11037% monofighting.................. 0.10962% trickroom..................... 0.10766% monoice....................... 0.10309% monowater..................... 0.09287% monodark...................... 0.08323% rainoffense................... 0.07203% mononormal.................... 0.06539% monodragon.................... 0.05828% monoflying.................... 0.05759% multiweather.................. 0.05556% monobug....................... 0.04499% rainstall..................... 0.04278% monograss..................... 0.03340% monoground.................... 0.02820% monopoison.................... 0.02307% monofire...................... 0.02008% monosteel..................... 0.01839% monofairy..................... 0.01602% tricksand..................... 0.01448% hailstall..................... 0.01327% monoelectric.................. 0.01176% hailoffense................... 0.00764% monorock...................... 0.00487% gravity....................... 0.00348% sunstall...................... 0.00319% allweather.................... 0.00243% trickrain..................... 0.00151% fear.......................... 0.00000% Stalliness (mean: -0.008) -2.0|# |################### -1.5|####### |########## -1.0|################## |##################### -0.5|######################### |######################### 0.0|############################## |############################# +0.5|########################### |################### +1.0|############# |######### +1.5|##### |##### +2.0|### |### +2.5|## |# +3.0|## more negative = more offensive, more positive = more stall one # = 0.36%