weatherless...................91.47501% offense.......................45.43178% balance.......................36.83346% hyperoffense..................12.30484% voltturn...................... 4.46127% rain.......................... 4.11982% semistall..................... 3.61326% sun........................... 2.72261% stall......................... 1.81665% sand.......................... 1.26981% rainoffense................... 0.77985% trickroom..................... 0.71779% monotype...................... 0.62392% sunoffense.................... 0.44880% hail.......................... 0.44072% choice........................ 0.39655% hailstall..................... 0.21966% mononormal.................... 0.20157% dragmag....................... 0.15443% monoice....................... 0.08467% monoelectric.................. 0.07187% monobug....................... 0.06893% monoflying.................... 0.05511% gravity....................... 0.05091% monowater..................... 0.03467% monofire...................... 0.03254% monograss..................... 0.03037% multiweather.................. 0.02796% monopsychic................... 0.02787% monodragon.................... 0.01824% monofairy..................... 0.01471% sandoffense................... 0.01386% rainstall..................... 0.01365% sandstall..................... 0.01001% monopoison.................... 0.00933% monoghost..................... 0.00870% monorock...................... 0.00796% monoground.................... 0.00607% trapper....................... 0.00455% hailoffense................... 0.00408% monofighting.................. 0.00208% monodark...................... 0.00143% sunstall...................... 0.00116% monosteel..................... 0.00047% Stalliness (mean: -0.137) | -2.0|# |## -1.5|##### |######### -1.0|############## |################### -0.5|##################### |######################### 0.0|############################## |########################## +0.5|################### |########## +1.0|###### |### +1.5|## |# +2.0| | +2.5|# more negative = more offensive, more positive = more stall one # = 0.51%