weatherless...................94.80540% offense.......................40.07750% balance.......................33.98906% hyperoffense..................18.22043% voltturn...................... 6.54021% semistall..................... 5.01099% stall......................... 2.70202% rain.......................... 2.40512% sand.......................... 1.53900% sun........................... 1.21580% rainoffense................... 0.85586% trickroom..................... 0.37848% dragmag....................... 0.24517% choice........................ 0.21337% monotype...................... 0.17155% mononormal.................... 0.14282% sunoffense.................... 0.12758% gravity....................... 0.06045% hail.......................... 0.04326% rainstall..................... 0.01872% multiweather.................. 0.00858% monowater..................... 0.00787% monoice....................... 0.00484% monofairy..................... 0.00421% monoelectric.................. 0.00402% sandstall..................... 0.00331% monobug....................... 0.00287% monodragon.................... 0.00282% hailstall..................... 0.00204% monoflying.................... 0.00185% monofire...................... 0.00150% monopsychic................... 0.00133% monograss..................... 0.00133% monopoison.................... 0.00038% sandoffense................... 0.00021% monoground.................... 0.00019% monoghost..................... 0.00014% monorock...................... 0.00006% hailoffense................... 0.00000% monofighting.................. 0.00000% sunstall...................... 0.00000% trapper....................... 0.00000% monodark...................... 0.00000% monosteel..................... 0.00000% Stalliness (mean: -0.158) | -2.0|# |### -1.5|################## |############ -1.0|############ |#################### -0.5|################## |########################### 0.0|############################## |###################### +0.5|################ |############### +1.0|######## |#### +1.5|#### |# +2.0|# | +2.5|# more negative = more offensive, more positive = more stall one # = 0.47%