weatherless...................78.66158% offense.......................53.76320% balance.......................37.59527% rain.......................... 9.22349% sun........................... 7.67500% hyperoffense.................. 5.33713% sand.......................... 3.32983% semistall..................... 2.97500% voltturn...................... 2.79774% hail.......................... 2.60671% multiweather.................. 1.46440% batonpass..................... 1.29888% dragmag....................... 0.40062% stall......................... 0.32940% sunoffense.................... 0.32232% rainoffense................... 0.29113% sandoffense................... 0.05971% hailoffense................... 0.04369% choice........................ 0.03429% sandstall..................... 0.02471% rainstall..................... 0.02013% sunstall...................... 0.01255% hailstall..................... 0.00800% trapper....................... 0.00168% trickroom..................... 0.00020% allweather.................... 0.00016% Stalliness (mean: -0.111) -1.5|# |#### -1.0|########## |################## -0.5|########################## |############################## 0.0|############################# |####################### +0.5|################ |########## +1.0|##### |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.57%