weatherless...................78.63525% offense.......................53.96145% balance.......................37.64701% rain.......................... 9.36642% sun........................... 7.58075% hyperoffense.................. 5.23949% sand.......................... 3.36354% semistall..................... 2.85220% voltturn...................... 2.82814% hail.......................... 2.55670% multiweather.................. 1.47692% batonpass..................... 1.29204% dragmag....................... 0.42673% sunoffense.................... 0.34087% stall......................... 0.29985% rainoffense................... 0.27205% hailoffense................... 0.07610% sandoffense................... 0.05992% choice........................ 0.04463% sandstall..................... 0.03054% rainstall..................... 0.01504% sunstall...................... 0.01022% hailstall..................... 0.00795% trapper....................... 0.00037% trickroom..................... 0.00010% allweather.................... 0.00001% Stalliness (mean: -0.112) -1.5|# |#### -1.0|########## |################## -0.5|########################## |############################## 0.0|############################# |####################### +0.5|################ |########## +1.0|##### |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.57%