weatherless...................97.82180% offense.......................46.48651% balance.......................36.55560% hyperoffense.................. 9.50252% semistall..................... 5.24330% voltturn...................... 3.09680% stall......................... 2.21207% rain.......................... 1.00107% trickroom..................... 0.85513% sun........................... 0.70669% monotype...................... 0.63511% choice........................ 0.48490% sand.......................... 0.24024% hail.......................... 0.23947% rainoffense................... 0.21660% dragmag....................... 0.20048% mononormal.................... 0.18338% sunoffense.................... 0.12101% monofighting.................. 0.09401% monoghost..................... 0.06153% monowater..................... 0.05850% monorock...................... 0.03800% monopsychic................... 0.03792% monodark...................... 0.03135% monopoison.................... 0.02837% monoelectric.................. 0.02229% monofire...................... 0.02018% monoground.................... 0.02009% monograss..................... 0.01969% monobug....................... 0.01795% monoflying.................... 0.01790% monodragon.................... 0.01187% sandoffense................... 0.01063% sandstall..................... 0.00995% multiweather.................. 0.00927% monosteel..................... 0.00835% hailstall..................... 0.00739% monoice....................... 0.00610% tricksun...................... 0.00409% hailoffense................... 0.00365% sunstall...................... 0.00258% trickhail..................... 0.00195% trapper....................... 0.00162% monofairy..................... 0.00112% fear.......................... 0.00088% trickrain..................... 0.00029% rainstall..................... 0.00029% tricksand..................... 0.00013% Stalliness (mean: -0.068) |## -1.5|#### |######## -1.0|############# |################## -0.5|######################### |############################## 0.0|############################## |######################### +0.5|################### |############ +1.0|######## |##### +1.5|### |## +2.0|# |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.49%