weatherless...................98.26928% offense.......................37.00511% balance.......................35.51956% hyperoffense..................11.20494% semistall..................... 8.94241% stall......................... 7.32798% voltturn...................... 2.31585% rain.......................... 0.75894% hail.......................... 0.60332% choice........................ 0.51533% trickroom..................... 0.51388% dragmag....................... 0.38752% rainoffense................... 0.26251% sun........................... 0.25076% sand.......................... 0.12047% monotype...................... 0.10057% hailstall..................... 0.08211% monofighting.................. 0.06527% sunoffense.................... 0.06357% mononormal.................... 0.00802% monoghost..................... 0.00666% monoelectric.................. 0.00590% monopoison.................... 0.00533% multiweather.................. 0.00277% monowater..................... 0.00249% monorock...................... 0.00217% hailoffense................... 0.00123% monopsychic................... 0.00118% monodark...................... 0.00099% monoflying.................... 0.00099% monodragon.................... 0.00087% monograss..................... 0.00065% monoground.................... 0.00042% monosteel..................... 0.00040% monobug....................... 0.00034% trapper....................... 0.00023% sandstall..................... 0.00017% sunstall...................... 0.00016% monofire...................... 0.00013% tricksun...................... 0.00001% monoice....................... 0.00001% monofairy..................... 0.00001% sandoffense................... 0.00000% fear.......................... 0.00000% tricksand..................... 0.00000% trickrain..................... 0.00000% trickhail..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.109) |#### -1.5|###### |########### -1.0|############### |################## -0.5|######################## |############################## 0.0|########################### |######################### +0.5|########################### |################### +1.0|########## |############ +1.5|##### |###### +2.0|#### |### +2.5|##### more negative = more offensive, more positive = more stall one # = 0.39%