weatherless...................94.00989% offense.......................57.80160% balance.......................37.21849% rain.......................... 5.99011% hyperoffense.................. 3.69580% voltturn...................... 1.76431% semistall..................... 1.25920% batonpass..................... 0.45175% dragmag....................... 0.20631% rainoffense................... 0.15295% monotype...................... 0.07114% monoghost..................... 0.06403% stall......................... 0.02490% choice........................ 0.00711% trapper....................... 0.00711% monodark...................... 0.00711% trickroom..................... 0.00356% Stalliness (mean: -0.137) |# -1.2|### |####### -0.8|############# |##################### -0.4|########################### |############################## 0.0|############################ |####################### +0.4|################ |########## +0.8|##### |## |# more negative = more offensive, more positive = more stall one # = 0.53%