weatherless...................94.14699% offense.......................57.85299% balance.......................37.10382% rain.......................... 5.85301% hyperoffense.................. 3.74486% voltturn...................... 1.75688% semistall..................... 1.27479% batonpass..................... 0.45021% dragmag....................... 0.19968% rainoffense................... 0.14824% monotype...................... 0.06249% monoghost..................... 0.05870% stall......................... 0.02354% choice........................ 0.00873% trapper....................... 0.00643% trickroom..................... 0.00403% monodark...................... 0.00379% Stalliness (mean: -0.138) |# -1.2|### |####### -0.8|############# |##################### -0.4|########################## |############################## 0.0|########################### |####################### +0.4|################ |########## +0.8|##### |### |# more negative = more offensive, more positive = more stall one # = 0.54%