weatherless...................94.29961% offense.......................56.93139% balance.......................37.39346% rain.......................... 5.70039% hyperoffense.................. 4.12227% voltturn...................... 1.80148% semistall..................... 1.54261% batonpass..................... 0.55698% rainoffense................... 0.16861% dragmag....................... 0.14696% monotype...................... 0.08354% monoghost..................... 0.08160% stall......................... 0.01027% monodark...................... 0.00194% trickroom..................... 0.00000% choice........................ 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.129) |# -1.2|#### |###### -0.8|############# |##################### -0.4|########################## |############################## 0.0|########################### |####################### +0.4|################# |########### +0.8|##### |### |# more negative = more offensive, more positive = more stall one # = 0.53%