weatherless...................93.62646% offense.......................42.43369% balance.......................29.16878% hyperoffense..................16.67573% semistall..................... 6.96095% sand.......................... 5.93921% stall......................... 4.76084% voltturn...................... 0.95608% sandoffense................... 0.56725% monotype...................... 0.44364% sun........................... 0.43433% sunoffense.................... 0.32395% monopsychic................... 0.18978% trickroom..................... 0.15000% monofighting.................. 0.11514% monodark...................... 0.11513% monosteel..................... 0.08536% monopoison.................... 0.05336% Stalliness (mean: -0.055) |# -2.0| |### -1.5|########## |#################### -1.0|######### |################# -0.5|############################## |##################### 0.0|####################### |################# +0.5|################## |################## +1.0|######### |###### +1.5|### | +2.0| | +2.5|########## more negative = more offensive, more positive = more stall one # = 0.47%