weatherless...................85.40399% offense.......................56.57363% balance.......................28.49817% hyperoffense..................13.61139% sand..........................13.61122% semistall..................... 1.27534% sun........................... 0.98479% sunoffense.................... 0.98479% stall......................... 0.04148% voltturn...................... 0.02229% sandoffense................... 0.00661% monopoison.................... 0.00000% monotype...................... 0.00000% trickroom..................... 0.00000% monosteel..................... 0.00000% monodark...................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% Stalliness (mean: -0.243) | -2.0| | -1.5|## |############# -1.0|# |############################## -0.5|############ |#### 0.0|################ |####### +0.5|###### |############## +1.0|#### |# +1.5|# | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.91%