weatherless...................68.16039% offense.......................52.36116% balance.......................33.83462% rain..........................12.61766% hyperoffense.................. 9.66420% sand.......................... 8.91036% sun........................... 8.11289% monotype...................... 7.88970% trickroom..................... 6.41075% semistall..................... 2.86816% hail.......................... 2.79662% monofire...................... 1.58896% stall......................... 1.27186% monofairy..................... 0.86674% tricksand..................... 0.78015% monowater..................... 0.68818% monorock...................... 0.61760% monodragon.................... 0.60912% multiweather.................. 0.59792% choice........................ 0.55136% voltturn...................... 0.54143% monoelectric.................. 0.50040% monoflying.................... 0.49730% monoice....................... 0.41964% sunoffense.................... 0.39545% mononormal.................... 0.38572% monobug....................... 0.36209% monograss..................... 0.36018% monosteel..................... 0.29075% sandoffense................... 0.24343% monoground.................... 0.22286% rainstall..................... 0.19305% trickhail..................... 0.17695% tricksun...................... 0.17076% monofighting.................. 0.15702% rainoffense................... 0.12096% monoghost..................... 0.10182% monopoison.................... 0.09402% dragmag....................... 0.09043% monopsychic................... 0.08687% batonpass..................... 0.07506% monodark...................... 0.04596% sandstall..................... 0.04395% hailstall..................... 0.02887% gravity....................... 0.02040% swagplay...................... 0.00650% trickrain..................... 0.00325% sunstall...................... 0.00125% Stalliness (mean: -0.161) -2.0|# | -1.5|### |######## -1.0|################ |################## -0.5|############################## |############################ 0.0|####################### |######################### +0.5|############ |########### +1.0|###### |## +1.5|# |# +2.0| more negative = more offensive, more positive = more stall one # = 0.54%