weatherless...................97.30309% offense.......................69.74770% hyperoffense..................15.13567% balance.......................14.79480% voltturn...................... 5.95076% rain.......................... 2.62915% trickroom..................... 2.50264% semistall..................... 0.31311% gravity....................... 0.19791% dragmag....................... 0.15449% batonpass..................... 0.06004% sun........................... 0.05530% monotype...................... 0.04406% monoghost..................... 0.03419% swagplay...................... 0.01271% monodark...................... 0.00988% stall......................... 0.00872% hail.......................... 0.00759% sand.......................... 0.00512% multiweather.................. 0.00024% rainoffense................... 0.00021% trickrain..................... 0.00001% sunoffense.................... 0.00000% monobug....................... 0.00000% trapper....................... 0.00000% hailoffense................... 0.00000% Stalliness (mean: -0.486) -1.5|## |################# -1.0|##################### |############################ -0.5|############################# |############################## 0.0|####################### |########## +0.5|#### |## +1.0|# | more negative = more offensive, more positive = more stall one # = 0.60%