weatherless...................96.04920% offense.......................71.26396% balance.......................15.42683% hyperoffense..................12.96592% rain.......................... 3.93194% voltturn...................... 2.90439% trickroom..................... 2.32848% semistall..................... 0.33824% dragmag....................... 0.12027% batonpass..................... 0.03099% monotype...................... 0.02919% monoghost..................... 0.02167% gravity....................... 0.02165% sun........................... 0.01514% monodark...................... 0.00752% stall......................... 0.00505% hail.......................... 0.00261% sand.......................... 0.00115% swagplay...................... 0.00005% multiweather.................. 0.00004% rainoffense................... 0.00000% trickrain..................... 0.00000% sunoffense.................... 0.00000% monobug....................... 0.00000% trapper....................... 0.00000% hailoffense................... 0.00000% Stalliness (mean: -0.446) -1.5|# |############## -1.0|################### |########################## -0.5|############################# |######################### 0.0|############################## |########## +0.5|##### |# +1.0|# | more negative = more offensive, more positive = more stall one # = 0.62%