offense.......................52.25970% weatherless...................48.14605% sun...........................38.43088% balance.......................24.10743% rain..........................22.57996% hyperoffense..................18.68285% multiweather..................13.24173% sunoffense.................... 5.75873% sand.......................... 3.81061% semistall..................... 2.98237% monotype...................... 2.38129% stall......................... 1.96765% rainoffense................... 1.80234% batonpass..................... 1.30106% sunstall...................... 0.72133% voltturn...................... 0.55836% hail.......................... 0.50746% monoflying.................... 0.26268% sandoffense................... 0.26010% monowater..................... 0.24618% monodragon.................... 0.22374% monobug....................... 0.21358% monoghost..................... 0.20490% monosteel..................... 0.19851% mononormal.................... 0.18971% dragmag....................... 0.17722% trickroom..................... 0.17591% monofighting.................. 0.15609% monofire...................... 0.15478% monodark...................... 0.14938% sandstall..................... 0.14774% monopsychic................... 0.14757% choice........................ 0.13857% monofairy..................... 0.11056% monorock...................... 0.10958% trickrain..................... 0.07911% rainstall..................... 0.07633% monograss..................... 0.07243% tricksun...................... 0.06175% monoice....................... 0.06077% monoground.................... 0.04659% monopoison.................... 0.04340% monoelectric.................. 0.03915% trapper....................... 0.02686% hailoffense................... 0.02195% gravity....................... 0.00704% hailstall..................... 0.00393% tricksand..................... 0.00180% trickhail..................... 0.00131% allweather.................... 0.00049% Stalliness (mean: -0.333) |# -2.0|# |### -1.5|######### |############### -1.0|##################### |########################### -0.5|############################## |############################# 0.0|######################## |################# +0.5|############ |######## +1.0|#### |### +1.5|## |# +2.0|# |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.48%