offense.......................49.27558% sun...........................48.93952% weatherless...................37.93183% rain..........................25.16475% balance.......................23.94112% hyperoffense..................20.92266% multiweather..................15.26909% sunoffense.................... 8.16693% semistall..................... 3.36686% sand.......................... 3.23520% stall......................... 2.49377% rainoffense................... 2.16754% monotype...................... 1.55694% sunstall...................... 1.08893% batonpass..................... 1.07309% voltturn...................... 0.47130% hail.......................... 0.27082% trickroom..................... 0.24555% sandoffense................... 0.21048% sandstall..................... 0.20745% dragmag....................... 0.16375% monodragon.................... 0.16196% monowater..................... 0.16024% monoflying.................... 0.15684% monobug....................... 0.15550% monosteel..................... 0.14111% monoghost..................... 0.13568% trickrain..................... 0.12258% choice........................ 0.11651% mononormal.................... 0.10528% monodark...................... 0.10010% rainstall..................... 0.09847% monofighting.................. 0.09754% tricksun...................... 0.09725% monopsychic................... 0.09051% monofire...................... 0.08122% monofairy..................... 0.06445% monorock...................... 0.05048% monoice....................... 0.04712% monograss..................... 0.03740% monopoison.................... 0.02461% monoground.................... 0.02457% monoelectric.................. 0.02189% trapper....................... 0.00911% gravity....................... 0.00809% hailoffense................... 0.00673% hailstall..................... 0.00204% tricksand..................... 0.00176% trickhail..................... 0.00143% allweather.................... 0.00031% Stalliness (mean: -0.334) |# -2.0|# |#### -1.5|############ |################### -1.0|######################## |############################# -0.5|############################## |############################# 0.0|######################### |################## +0.5|############## |######### +1.0|##### |### +1.5|## |## +2.0|# |# +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.43%