sun...........................69.08201% offense.......................43.22567% balance.......................25.03551% rain..........................23.28131% hyperoffense..................23.02187% weatherless...................21.14921% multiweather..................15.97605% sunoffense....................13.73418% semistall..................... 4.64913% stall......................... 4.06782% sand.......................... 2.69438% sunstall...................... 2.08937% rainoffense................... 1.81321% batonpass..................... 0.78790% monotype...................... 0.50088% sandstall..................... 0.37017% trickroom..................... 0.31920% voltturn...................... 0.23232% trickrain..................... 0.21106% dragmag....................... 0.19946% rainstall..................... 0.12042% tricksun...................... 0.11732% choice........................ 0.09233% sandoffense................... 0.08243% hail.......................... 0.07506% monobug....................... 0.06558% monosteel..................... 0.05085% monoghost..................... 0.04975% monodragon.................... 0.04966% monodark...................... 0.04929% monowater..................... 0.04601% monoflying.................... 0.04320% monopsychic................... 0.03524% mononormal.................... 0.02530% monofire...................... 0.01700% monograss..................... 0.01661% monofighting.................. 0.01516% monoice....................... 0.01293% monofairy..................... 0.01212% gravity....................... 0.01100% monoground.................... 0.00996% monorock...................... 0.00880% monopoison.................... 0.00415% trapper....................... 0.00272% monoelectric.................. 0.00264% hailoffense................... 0.00125% tricksand..................... 0.00091% trickhail..................... 0.00081% hailstall..................... 0.00019% allweather.................... 0.00001% Stalliness (mean: -0.272) | -2.0|# |##### -1.5|############### |######################## -1.0|########################## |############################## -0.5|############################ |########################### 0.0|####################### |################### +0.5|################# |############ +1.0|####### |###### +1.5|### |### +2.0|# |## +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.39%