weatherless...................96.40905% offense.......................42.34960% balance.......................38.31046% hyperoffense..................11.73880% voltturn...................... 6.83751% semistall..................... 5.43715% stall......................... 2.16399% rain.......................... 2.02379% hail.......................... 0.98239% monotype...................... 0.68167% trickroom..................... 0.57873% sun........................... 0.49166% rainoffense................... 0.29801% choice........................ 0.24266% sand.......................... 0.11163% monobug....................... 0.09954% monowater..................... 0.09675% sunoffense.................... 0.09289% dragmag....................... 0.09204% monopoison.................... 0.08017% hailoffense................... 0.07607% trickhail..................... 0.07134% monorock...................... 0.05646% mononormal.................... 0.05546% monodark...................... 0.05415% monoice....................... 0.05307% monofighting.................. 0.04572% monoghost..................... 0.03335% monoflying.................... 0.02484% hailstall..................... 0.02388% monodragon.................... 0.02382% monoelectric.................. 0.02100% multiweather.................. 0.01841% monograss..................... 0.01800% monofire...................... 0.01603% monoground.................... 0.01510% sandstall..................... 0.01234% monosteel..................... 0.01126% rainstall..................... 0.01115% monopsychic................... 0.01033% gravity....................... 0.00753% monofairy..................... 0.00427% sandoffense................... 0.00375% tricksand..................... 0.00255% trapper....................... 0.00200% trickrain..................... 0.00196% tricksun...................... 0.00042% sunstall...................... 0.00001% Stalliness (mean: -0.074) -2.0|## |## -1.5|###### |######## -1.0|############## |################ -0.5|###################### |############################ 0.0|############################## |########################### +0.5|##################### |############## +1.0|######## |##### +1.5|### |## +2.0|# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.47%