weatherless...................65.99507% offense.......................42.18750% balance.......................35.50576% rain..........................17.18750% sun...........................16.81743% hyperoffense..................11.73931% semistall..................... 6.92845% voltturn...................... 5.30428% multiweather.................. 4.54359% sand.......................... 4.09128% stall......................... 3.63898% monotype...................... 3.24836% sunoffense.................... 1.54194% rainoffense................... 1.25411% monosteel..................... 0.51398% hail.......................... 0.45230% rainstall..................... 0.45230% monowater..................... 0.43174% dragmag....................... 0.37007% monopsychic................... 0.37007% monoice....................... 0.37007% monoflying.................... 0.28783% choice........................ 0.26727% monofire...................... 0.26727% monodragon.................... 0.22615% mononormal.................... 0.18503% sunstall...................... 0.16447% monobug....................... 0.16447% trickroom..................... 0.14391% monoelectric.................. 0.14391% monograss..................... 0.12336% tailwind...................... 0.12336% sandoffense................... 0.10280% monofighting.................. 0.10280% monoground.................... 0.10280% hailstall..................... 0.10280% gravity....................... 0.08224% monodark...................... 0.08224% monorock...................... 0.08224% monoghost..................... 0.06168% sandstall..................... 0.04112% monopoison.................... 0.02056% tricksun...................... 0.02056% monofairy..................... 0.02056% Stalliness (mean: -0.033) |###### -1.0|################## |########################## 0.0|############################## |################# +1.0|########### |####### +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.84%