weatherless...................56.91011% balance.......................36.42782% offense.......................34.36812% sun...........................24.09345% rain..........................20.48948% semistall.....................11.68632% hyperoffense..................11.45279% voltturn...................... 7.92619% stall......................... 6.06495% sunoffense.................... 4.15861% multiweather.................. 4.00635% monotype...................... 2.97049% sand.......................... 2.44899% rainoffense................... 2.34322% monowater..................... 0.97132% monosteel..................... 0.79057% monoice....................... 0.67365% rainstall..................... 0.53241% sunstall...................... 0.42890% dragmag....................... 0.23806% monoground.................... 0.19246% choice........................ 0.16290% monofighting.................. 0.13093% monopsychic................... 0.11007% monodragon.................... 0.09346% hail.......................... 0.06432% sandoffense................... 0.02197% monobug....................... 0.02133% monoelectric.................. 0.02102% mononormal.................... 0.01173% monoghost..................... 0.01100% monofire...................... 0.00711% trickroom..................... 0.00123% hailstall..................... 0.00006% gravity....................... 0.00000% sandstall..................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% tricksun...................... 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% monoflying.................... 0.00000% Stalliness (mean: 0.193) |#### -1.0|##################### |######################## 0.0|############################## |################ +1.0|##################### |############### +2.0|### | +3.0|# | more negative = more offensive, more positive = more stall one # = 0.74%