weatherless...................45.94245% balance.......................35.70135% sun...........................33.29292% offense.......................25.77914% rain..........................22.32840% hyperoffense..................14.29742% semistall.....................12.75238% stall.........................11.46971% sunoffense....................11.01908% voltturn...................... 5.48682% multiweather.................. 2.46168% rainoffense................... 1.15900% monotype...................... 1.15384% sand.......................... 0.89165% sunstall...................... 0.55945% choice........................ 0.45676% monowater..................... 0.38133% monosteel..................... 0.33819% rainstall..................... 0.31888% monoice....................... 0.25978% dragmag....................... 0.25506% monopsychic................... 0.10094% monoground.................... 0.04865% monodragon.................... 0.04591% monofighting.................. 0.01078% hail.......................... 0.00626% sandoffense................... 0.00332% mononormal.................... 0.00285% monoelectric.................. 0.00269% monobug....................... 0.00187% monoghost..................... 0.00107% monofire...................... 0.00009% trickroom..................... 0.00006% hailstall..................... 0.00000% gravity....................... 0.00000% sandstall..................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% tricksun...................... 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% monoflying.................... 0.00000% Stalliness (mean: 0.300) |#### -1.0|################# |############# 0.0|############################## |######## +1.0|################## |################## +2.0|####### |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.87%