weatherless...................76.37796% offense.......................53.80983% balance.......................23.75226% hyperoffense..................18.91241% sand..........................18.14316% rain.......................... 3.39931% sun........................... 2.64181% sandoffense................... 2.12333% semistall..................... 1.78679% stall......................... 1.73871% multiweather.................. 1.57797% dragmag....................... 1.28064% hail.......................... 1.09107% voltturn...................... 1.03258% sandstall..................... 0.99443% monotype...................... 0.96397% monodark...................... 0.50039% batonpass..................... 0.35719% sunoffense.................... 0.34557% monowater..................... 0.22588% tailwind...................... 0.20803% rainoffense................... 0.16959% swagplay...................... 0.06497% monopsychic................... 0.05220% gravity....................... 0.05102% trapper....................... 0.04854% trickroom..................... 0.03583% monosteel..................... 0.03245% hailoffense................... 0.02706% trickhail..................... 0.02186% monoice....................... 0.02159% monoflying.................... 0.01878% monoelectric.................. 0.01744% sunstall...................... 0.01515% monorock...................... 0.01375% monoghost..................... 0.01339% mononormal.................... 0.01191% monobug....................... 0.01139% monofairy..................... 0.00948% monofire...................... 0.00754% monodragon.................... 0.00677% allweather.................... 0.00668% monograss..................... 0.00569% monopoison.................... 0.00560% monofighting.................. 0.00530% monoground.................... 0.00440% rainstall..................... 0.00220% tricksand..................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: -0.366) -2.0| |## -1.5|######## |############### -1.0|########################### |######################## -0.5|############################## |########################### 0.0|########################## |################### +0.5|########## |###### +1.0|### |# +1.5|## |# +2.0|# | more negative = more offensive, more positive = more stall one # = 0.49%