weatherless...................78.18994% offense.......................53.39475% balance.......................25.64269% hyperoffense..................18.57623% sand..........................15.46831% sun........................... 3.54646% sandoffense................... 3.33167% rain.......................... 3.30538% multiweather.................. 1.51228% semistall..................... 1.27472% dragmag....................... 1.11752% stall......................... 1.11161% hail.......................... 1.05390% voltturn...................... 0.78348% sandstall..................... 0.69460% monotype...................... 0.57346% sunoffense.................... 0.52089% monowater..................... 0.37532% batonpass..................... 0.23240% trickroom..................... 0.08099% monopsychic................... 0.07616% trickhail..................... 0.06800% monosteel..................... 0.04578% rainoffense................... 0.04175% swagplay...................... 0.03238% gravity....................... 0.03019% tailwind...................... 0.02862% monoice....................... 0.02096% trapper....................... 0.01585% monoflying.................... 0.01343% monorock...................... 0.01056% mononormal.................... 0.00645% rainstall..................... 0.00520% monoelectric.................. 0.00505% monoground.................... 0.00432% monodark...................... 0.00287% monodragon.................... 0.00264% monofighting.................. 0.00253% hailoffense................... 0.00223% monopoison.................... 0.00218% allweather.................... 0.00202% monograss..................... 0.00166% monoghost..................... 0.00154% monofire...................... 0.00140% sunstall...................... 0.00140% monobug....................... 0.00047% monofairy..................... 0.00014% tricksand..................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: -0.369) -2.0| |# -1.5|###### |################ -1.0|################## |################### -0.5|######################## |############################## 0.0|################ |#################### +0.5|######### |##### +1.0|## |# +1.5|# |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.59%