weatherless...................83.59375% offense.......................56.25000% hyperoffense..................21.48438% balance.......................20.70312% sand.......................... 8.20312% monotype...................... 7.81250% sun........................... 5.85938% hail.......................... 2.34375% monoice....................... 1.95312% dragmag....................... 1.56250% semistall..................... 1.56250% batonpass..................... 1.17188% monosteel..................... 1.17188% monoelectric.................. 1.17188% rain.......................... 0.78125% multiweather.................. 0.78125% sandoffense................... 0.39062% monowater..................... 0.39062% monograss..................... 0.39062% trickroom..................... 0.39062% tailwind...................... 0.39062% sunoffense.................... 0.39062% monodark...................... 0.39062% monopsychic................... 0.39062% monorock...................... 0.39062% monoghost..................... 0.39062% monoground.................... 0.39062% monodragon.................... 0.39062% mononormal.................... 0.39062% Stalliness (mean: -0.516) -1.5|######################## |### -1.0|########## |####################### -0.5|############################## |####################### 0.0|################ |########### +0.5|####### |##### +1.0|## more negative = more offensive, more positive = more stall one # = 0.64%