weatherless...................53.42144% balance.......................52.86217% offense.......................43.32893% sand..........................21.67335% rain..........................18.80393% sun........................... 6.49869% multiweather.................. 4.28021% hail.......................... 3.88279% hyperoffense.................. 1.98178% semistall..................... 1.57325% trickroom..................... 1.34847% monotype...................... 0.80791% monoghost..................... 0.57734% tailwind...................... 0.39819% trickhail..................... 0.32041% stall......................... 0.25386% voltturn...................... 0.18103% sunoffense.................... 0.13794% gravity....................... 0.13134% sandoffense................... 0.09034% batonpass..................... 0.08696% monorock...................... 0.07206% monopoison.................... 0.03359% monosteel..................... 0.03359% monofighting.................. 0.03359% monowater..................... 0.03359% rainoffense................... 0.02964% mononormal.................... 0.02413% Stalliness (mean: 0.034) |## -1.0|#### |##### -0.5|################# |########################### 0.0|################### |############################## +0.5|###################### |########## +1.0|### |# +1.5| | more negative = more offensive, more positive = more stall one # = 0.72%