weatherless...................52.21862% offense.......................50.74046% balance.......................42.44997% trickroom.....................24.27896% sun...........................17.35069% sand..........................12.08045% hail..........................10.40878% tailwind...................... 9.53133% trickhail..................... 8.51702% rain.......................... 8.36929% hyperoffense.................. 5.94227% tricksand..................... 4.08246% monotype...................... 2.20357% monowater..................... 1.10043% monoice....................... 0.90762% sandoffense................... 0.53826% stall......................... 0.44524% multiweather.................. 0.42783% semistall..................... 0.42206% sunoffense.................... 0.20587% rainoffense................... 0.15195% trickrain..................... 0.14572% dragmag....................... 0.11669% voltturn...................... 0.07588% monodragon.................... 0.06874% monoflying.................... 0.06661% monoground.................... 0.02165% monograss..................... 0.02061% gravity....................... 0.01901% mononormal.................... 0.01734% tricksun...................... 0.00459% monoghost..................... 0.00057% sunstall...................... 0.00000% monodark...................... 0.00000% monopoison.................... 0.00000% batonpass..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% hailoffense................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.112) -1.5|###### |# -1.0|# |######### -0.5|############ |############################## 0.0|############################## |################### +0.5|######### |########## +1.0|### | +1.5| | more negative = more offensive, more positive = more stall one # = 0.77%