weatherless...................93.18832% offense.......................50.74551% balance.......................33.31291% hyperoffense.................. 9.74265% semistall..................... 3.64583% voltturn...................... 3.47222% sun........................... 2.72672% stall......................... 2.55310% rain.......................... 2.46119% sand.......................... 1.40931% monotype...................... 1.23570% hail.......................... 0.49020% trapper....................... 0.30637% monowater..................... 0.27574% multiweather.................. 0.27574% trickroom..................... 0.17361% sunoffense.................... 0.17361% tailwind...................... 0.16340% monodark...................... 0.15319% monofire...................... 0.13276% dragmag....................... 0.12255% monobug....................... 0.12255% monofighting.................. 0.12255% monoghost..................... 0.12255% choice........................ 0.11234% monograss..................... 0.08170% monoelectric.................. 0.08170% sunstall...................... 0.07149% monopoison.................... 0.07149% sandoffense................... 0.06127% rainoffense................... 0.06127% monorock...................... 0.06127% mononormal.................... 0.05106% monodragon.................... 0.04085% monoground.................... 0.04085% monopsychic................... 0.03064% sandstall..................... 0.03064% monoflying.................... 0.03064% monoice....................... 0.02042% monosteel..................... 0.01021% monofairy..................... 0.01021% hailoffense................... 0.01021% Stalliness (mean: -0.120) -1.5|#### |######### -1.0|############# |################## -0.5|############################## |############################## 0.0|############################ |###################### +0.5|################ |########## +1.0|### |#### +1.5|## |# +2.0|# | +2.5|# more negative = more offensive, more positive = more stall one # = 0.52%