weatherless...................89.61235% offense.......................71.23436% balance.......................27.00241% sun........................... 3.85457% rain.......................... 3.47984% hail.......................... 1.92928% hyperoffense.................. 1.68811% sand.......................... 1.48364% multiweather.................. 0.35322% dragmag....................... 0.32039% tailwind...................... 0.10646% semistall..................... 0.07512% sunoffense.................... 0.05572% rainoffense................... 0.04030% gravity....................... 0.02487% voltturn...................... 0.02189% hailoffense................... 0.01592% trapper....................... 0.01045% sandoffense................... 0.00945% trickroom..................... 0.00746% monowater..................... 0.00298% monotype...................... 0.00298% batonpass..................... 0.00298% Stalliness (mean: -0.222) |# -1.2|# |## -1.0|### |###### -0.8|######### |############# -0.6|################## |####################### -0.4|########################### |############################# -0.2|############################## |############################ 0.0|######################### |#################### +0.2|############### |########### +0.4|####### |#### |### |## |# | more negative = more offensive, more positive = more stall one # = 0.36%