weatherless...................89.57537% offense.......................71.19999% balance.......................27.03750% sun........................... 3.87273% rain.......................... 3.49169% hail.......................... 1.93034% hyperoffense.................. 1.68732% sand.......................... 1.49675% multiweather.................. 0.35829% dragmag....................... 0.32025% tailwind...................... 0.11332% semistall..................... 0.07519% sunoffense.................... 0.05355% rainoffense................... 0.03749% gravity....................... 0.02089% voltturn...................... 0.02056% hailoffense................... 0.01290% trapper....................... 0.01205% sandoffense................... 0.01134% trickroom..................... 0.00967% monowater..................... 0.00499% monotype...................... 0.00499% batonpass..................... 0.00385% Stalliness (mean: -0.222) |# -1.2|# |## -1.0|### |##### -0.8|######### |############# -0.6|################## |####################### -0.4|########################### |############################## -0.2|############################## |############################ 0.0|######################### |#################### +0.2|############### |########### +0.4|####### |#### |### |## |# | more negative = more offensive, more positive = more stall one # = 0.36%