weatherless...................89.20764% offense.......................70.91129% balance.......................27.42040% sun........................... 4.09653% rain.......................... 3.57527% hail.......................... 2.01610% hyperoffense.................. 1.57599% sand.......................... 1.49678% multiweather.................. 0.39225% dragmag....................... 0.23784% tailwind...................... 0.16252% semistall..................... 0.09233% sunoffense.................... 0.07150% rainoffense................... 0.03793% hailoffense................... 0.02991% trapper....................... 0.02566% voltturn...................... 0.02090% gravity....................... 0.01711% sandoffense................... 0.00302% trickroom..................... 0.00251% batonpass..................... 0.00009% monowater..................... 0.00003% monotype...................... 0.00003% Stalliness (mean: -0.219) |# -1.2|# |## -1.0|### |##### -0.8|######### |############## -0.6|#################### |###################### -0.4|############################ |############################## -0.2|############################## |############################ 0.0|########################## |##################### +0.2|############### |########### +0.4|####### |##### |## |## |# | more negative = more offensive, more positive = more stall one # = 0.35%