weatherless...................70.84555% offense.......................46.72601% balance.......................38.85081% sun...........................13.52960% rain.......................... 7.72565% hyperoffense.................. 7.17386% sand.......................... 7.13323% semistall..................... 5.59201% trickroom..................... 4.77509% monotype...................... 4.42656% hail.......................... 2.32086% tailwind...................... 1.96199% stall......................... 1.65732% multiweather.................. 1.32680% sunoffense.................... 1.01368% voltturn...................... 0.87705% monowater..................... 0.67063% monofire...................... 0.61691% trickhail..................... 0.44611% choice........................ 0.39152% dragmag....................... 0.38801% monoice....................... 0.38685% monoelectric.................. 0.35123% tricksand..................... 0.35006% monofighting.................. 0.28583% mononormal.................... 0.27123% batonpass..................... 0.25926% sandstall..................... 0.25050% monoghost..................... 0.25050% rainoffense................... 0.22568% sandoffense................... 0.22335% monobug....................... 0.22117% monograss..................... 0.20612% monofairy..................... 0.17664% monoflying.................... 0.17372% monodark...................... 0.17080% monorock...................... 0.14306% monopoison.................... 0.13313% monopsychic................... 0.13197% rainstall..................... 0.10708% monosteel..................... 0.09781% tricksun...................... 0.09197% monodragon.................... 0.08379% trapper....................... 0.08204% sunstall...................... 0.07977% monoground.................... 0.06306% trickrain..................... 0.05810% gravity....................... 0.05489% hailoffense................... 0.02219% hailstall..................... 0.01956% allweather.................... 0.01606% swagplay...................... 0.01518% Stalliness (mean: -0.030) |# -1.5|## |###### -1.0|############ |################### -0.5|########################## |############################## 0.0|############################## |########################## +0.5|#################### |############## +1.0|######### |##### +1.5|### |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.48%