weatherless...................69.43258% offense.......................47.73461% balance.......................38.18383% sun...........................14.44647% rain.......................... 7.83497% hyperoffense.................. 7.62217% sand.......................... 7.26053% trickroom..................... 6.20234% semistall..................... 5.03757% monotype...................... 4.01469% tailwind...................... 2.72399% hail.......................... 2.39179% stall......................... 1.42183% sunoffense.................... 1.20502% multiweather.................. 1.16886% voltturn...................... 0.95737% monofire...................... 0.69155% trickhail..................... 0.64035% monowater..................... 0.60670% choice........................ 0.48482% tricksand..................... 0.46720% dragmag....................... 0.41306% monoice....................... 0.33749% sandstall..................... 0.25778% monoelectric.................. 0.25498% monoghost..................... 0.25030% mononormal.................... 0.23842% rainoffense................... 0.23644% monobug....................... 0.21753% sandoffense................... 0.21517% monofighting.................. 0.21279% monofairy..................... 0.20154% monodark...................... 0.17915% batonpass..................... 0.16816% monoflying.................... 0.15161% monograss..................... 0.14749% monorock...................... 0.13407% tricksun...................... 0.11066% monopsychic................... 0.09570% rainstall..................... 0.09445% monopoison.................... 0.08579% monosteel..................... 0.08192% monodragon.................... 0.07571% trapper....................... 0.06985% trickrain..................... 0.06508% sunstall...................... 0.05922% monoground.................... 0.05528% gravity....................... 0.04105% hailstall..................... 0.02142% swagplay...................... 0.02022% hailoffense................... 0.02011% allweather.................... 0.01534% Stalliness (mean: -0.056) |# -1.5|## |####### -1.0|############ |#################### -0.5|########################## |############################# 0.0|############################## |######################### +0.5|#################### |############## +1.0|######## |##### +1.5|## |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.49%