weatherless...................70.48570% offense.......................50.97823% balance.......................38.10334% sun...........................15.99531% trickroom.....................11.06559% tailwind...................... 7.31607% hyperoffense.................. 6.58731% rain.......................... 5.91634% sand.......................... 5.35290% semistall..................... 3.60918% hail.......................... 2.88510% monotype...................... 2.23226% dragmag....................... 1.20584% trickhail..................... 1.05959% monofire...................... 0.97614% sunoffense.................... 0.91878% voltturn...................... 0.87962% tricksand..................... 0.82391% stall......................... 0.72194% choice........................ 0.70740% multiweather.................. 0.57035% monowater..................... 0.41317% rainoffense................... 0.15175% tricksun...................... 0.10847% monorock...................... 0.10778% monopsychic................... 0.09207% monofairy..................... 0.09122% monoelectric.................. 0.08861% sandstall..................... 0.07441% trickrain..................... 0.07114% monoflying.................... 0.06811% mononormal.................... 0.06667% monoice....................... 0.06257% sandoffense................... 0.06200% rainstall..................... 0.05625% trapper....................... 0.05142% monoghost..................... 0.04898% monograss..................... 0.04821% gravity....................... 0.04709% monofighting.................. 0.03872% batonpass..................... 0.03122% monodragon.................... 0.02896% monosteel..................... 0.02877% monobug....................... 0.02863% monoground.................... 0.02599% sunstall...................... 0.01447% hailstall..................... 0.01219% monodark...................... 0.01189% hailoffense................... 0.01016% swagplay...................... 0.00688% monopoison.................... 0.00580% allweather.................... 0.00297% Stalliness (mean: -0.083) | -1.5|## |##### -1.0|######### |############### -0.5|########################### |######################## 0.0|############################## |################### +0.5|############# |############ +1.0|######## |### +1.5|# | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.60%