weatherless...................80.59107% balance.......................48.38562% offense.......................38.66117% trickroom.....................11.11366% hail.......................... 8.05282% semistall..................... 5.73239% rain.......................... 5.54919% hyperoffense.................. 5.17518% sun........................... 5.05888% monotype...................... 3.85467% stall......................... 2.04565% trickhail..................... 1.65636% monoice....................... 1.50370% sand.......................... 1.03046% voltturn...................... 0.83200% monowater..................... 0.61827% tailwind...................... 0.41218% monoelectric.................. 0.38928% mononormal.................... 0.36638% rainoffense................... 0.35875% sunoffense.................... 0.29769% multiweather.................. 0.28242% gravity....................... 0.24426% hailstall..................... 0.23662% monoflying.................... 0.19846% monopoison.................... 0.17556% monobug....................... 0.14503% monograss..................... 0.13739% hailoffense................... 0.12213% choice........................ 0.10686% monofire...................... 0.09923% batonpass..................... 0.09160% monodragon.................... 0.06870% dragmag....................... 0.06106% monofighting.................. 0.03817% monorock...................... 0.03817% monopsychic................... 0.03053% tricksun...................... 0.03053% monoghost..................... 0.03053% monodark...................... 0.02290% monosteel..................... 0.02290% sandstall..................... 0.02290% trapper....................... 0.02290% sunstall...................... 0.00763% trickrain..................... 0.00763% monofairy..................... 0.00763% monoground.................... 0.00763% rainstall..................... 0.00763% Stalliness (mean: 0.113) -1.5|## |###### -1.0|####### |############# -0.5|###################### |############################## 0.0|############################# |######################### +0.5|############################ |######################## +1.0|############# |##### +1.5|### |## +2.0|# | more negative = more offensive, more positive = more stall one # = 0.47%