weatherless...................79.01359% balance.......................49.31083% offense.......................38.69770% trickroom.....................14.03409% hail.......................... 9.87221% rain.......................... 5.61340% semistall..................... 5.04772% hyperoffense.................. 4.82687% sun........................... 4.57929% monotype...................... 3.78863% stall......................... 2.11689% trickhail..................... 2.11073% monoice....................... 1.78225% sand.......................... 1.20532% voltturn...................... 0.80597% monowater..................... 0.76034% rainoffense................... 0.53985% tailwind...................... 0.48515% gravity....................... 0.33287% hailstall..................... 0.30895% monoelectric.................. 0.28396% multiweather.................. 0.28382% sunoffense.................... 0.27918% mononormal.................... 0.23338% hailoffense................... 0.16836% monopoison.................... 0.14219% monoflying.................... 0.12453% monograss..................... 0.10884% monobug....................... 0.09679% choice........................ 0.08940% monofire...................... 0.08468% batonpass..................... 0.08388% dragmag....................... 0.04825% monodragon.................... 0.03451% monorock...................... 0.03344% monodark...................... 0.03297% monofighting.................. 0.02710% monoghost..................... 0.02459% tricksun...................... 0.02116% monopsychic................... 0.02080% sandstall..................... 0.01628% monosteel..................... 0.01282% trapper....................... 0.00921% trickrain..................... 0.00778% rainstall..................... 0.00778% monoground.................... 0.00777% sunstall...................... 0.00529% monofairy..................... 0.00460% Stalliness (mean: 0.119) -1.5|# |###### -1.0|####### |############# -0.5|###################### |############################## 0.0|############################ |######################### +0.5|############################# |########################## +1.0|############# |#### +1.5|### |### +2.0|# | more negative = more offensive, more positive = more stall one # = 0.47%