weatherless...................66.75194% balance.......................56.79147% offense.......................35.19361% trickroom.....................24.53818% hail..........................21.48679% rain.......................... 6.61456% hyperoffense.................. 5.75509% sun........................... 5.12144% monotype...................... 3.60561% trickhail..................... 2.95772% monoice....................... 2.53106% semistall..................... 2.04372% tailwind...................... 1.02089% monowater..................... 0.97541% rainoffense................... 0.81530% sand.......................... 0.41833% multiweather.................. 0.39305% sunoffense.................... 0.33357% voltturn...................... 0.24313% hailoffense................... 0.23906% stall......................... 0.21611% gravity....................... 0.11963% monopoison.................... 0.07034% hailstall..................... 0.04568% choice........................ 0.02176% monobug....................... 0.01369% monograss..................... 0.00882% tricksun...................... 0.00315% monoflying.................... 0.00267% dragmag....................... 0.00206% monofire...................... 0.00174% monoelectric.................. 0.00144% batonpass..................... 0.00141% mononormal.................... 0.00043% trapper....................... 0.00000% monodragon.................... 0.00000% monofighting.................. 0.00000% sunstall...................... 0.00000% monodark...................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% trickrain..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.071) -1.5| |####### -1.0|### |######## -0.5|############ |#################### 0.0|########################### |############################## +0.5|################## |################### +1.0|#### |## +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.67%