offense.......................68.13559% weatherless...................41.51656% sand..........................35.28147% balance.......................28.14109% trickroom.....................14.58640% rain..........................14.51414% sun........................... 9.79705% tailwind...................... 8.56890% multiweather.................. 4.84469% hail.......................... 3.73745% hyperoffense.................. 3.12817% trickhail..................... 1.58909% tricksand..................... 0.88348% tricksun...................... 0.73542% semistall..................... 0.54974% trickrain..................... 0.53259% sunoffense.................... 0.17160% rainoffense................... 0.04775% stall......................... 0.04542% hailstall..................... 0.04475% sandoffense................... 0.01195% monowater..................... 0.00560% monotype...................... 0.00560% voltturn...................... 0.00000% batonpass..................... 0.00000% gravity....................... 0.00000% sandstall..................... 0.00000% trapper....................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.168) -1.5| |### -1.0|### |############# -0.5|############################## |########################## 0.0|################# |######### +0.5|##### |#### +1.0|######## | +1.5| more negative = more offensive, more positive = more stall one # = 0.83%