offense.......................73.35359% sand..........................45.15196% weatherless...................36.87676% balance.......................24.06392% rain..........................12.43302% tailwind...................... 9.60058% sun........................... 9.01991% trickroom..................... 6.77049% multiweather.................. 6.34579% hail.......................... 2.86431% hyperoffense.................. 2.37803% trickhail..................... 1.03943% tricksand..................... 0.91195% tricksun...................... 0.82965% trickrain..................... 0.21906% semistall..................... 0.18244% sunoffense.................... 0.16955% rainoffense................... 0.02775% stall......................... 0.02203% hailstall..................... 0.02197% sandoffense................... 0.00450% monowater..................... 0.00140% monotype...................... 0.00140% voltturn...................... 0.00000% batonpass..................... 0.00000% gravity....................... 0.00000% sandstall..................... 0.00000% trapper....................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.217) -1.5| |### -1.0|### |##################### -0.5|################### |############################## 0.0|###################### |####### +0.5|#### |##### +1.0|#### | +1.5| more negative = more offensive, more positive = more stall one # = 0.85%